about 4 years ago
– Sat, Aug 03, 2019 at 02:14:24 AM
Hello all! At first I would like to apologise you for a few days delay. I hope everything works properly now and you will be able to fill in our fulfillment survey, upgrade your pledge etc. Let's start!
#1 Pledge manager
You will have around one month to fill in your backer survey. The deadline for this activity is 31/08/2019. Please do it until end of August.
In the first step you will be able to switch your pledge level and choose your country for shipping. As we wrote on campaign page, there is an option of local pick up on the most popular board game conventions Gen Con, Dice Tower Con, Origins Game Fair and Spiel Essen. If you are interested in, please choose local pick up as a country for shipping.
In the next step you will be able to select your game language. For add-ons it will be the same method. We have already prepared draft version of rulebooks in German, Spanish and Polish. We will share it with you in the next update, as soon as we prepare French and Italian.
#2 Late pledges
Many people ask us about late pledges, that's why we decided to open pre-order store on BackerKit. You can find it down the link below: Late pledge
We will cooperate with retailers, so to avoid overlapping pre-orders with our partners, we will close the pre-order store on 30/09/2019.
Like always, in case of any problems or questions feel free to ask.
We did it! What next?
about 4 years ago
– Wed, Jul 10, 2019 at 01:51:36 AM
Hello all! It was a great campaign with great finish! Thank you very much for your support, comments and suggestions.
For many people this is the end of this project, but not for us. For us is just a beginning!
#1 Processing payments
Standard time for Kiskcstarter is 14 days to collect your payments. Please contact Kickstarter support if your credit card will not accept the payment. They will help you and you will have another 7 days to fix it.
#2 Pledge manager
We will send you surveys after situation with payments will clarify - 29th of July. We will use popular service - BackerKit. The majority of you is familiar with this pledge manager, but if you have any kind of questions, feel free to ask.
Before start of mass production we would like to keep informing you about current project status once per 2 weeks. We want to share with you everything, we will check the quality samples, we will choose the new names for our spaceships end many more. You will be able to provide your feedback and ideas! We will share with you bad news and good news (hopefully there will be only good news :)). We had many problems during relaunch preparation period but we finally fix everything.
Once again thank you all for joining our team. Now it's a time to create a great space themed board game - Exploration!
Save the Earth in 24 hours!
about 4 years ago
– Tue, Jul 09, 2019 at 12:01:28 AM
Hello all! Finally we're on the last straight. Unfortunately, scientists have discovered the ultimate danger to our planet. A huge asteroid flies towards Earth. We have only 24 hours to evacuate 1000 people to Mars and other near Earth objects!
I'm very happy to announce our last Stretch Goal - the Asteroid. To unlock it we need at least 1000 backers at the end of campaign.
It is a new game mode. This game mode is designed for 3-5 players and takes 8 turns. One player takes control over the Asteroid, while the rest try to stop him from hitting the Earth. For Asteroid game goal is simple, it must destroy the Earth. Other players have to co-operate. There are two winning conditions.
1st - Destroy the Asteriod - it has similar resistance to spaceships, but it is much harder!
2nd - Build habitats on near Earth objects and evacuate people - number of required habitats depends on number of players.
Beware. Asteroid has special power. It can blow up meteors and destroy your spaceships or habitats that you have built. Number of blows is limited and depends on nubmer of players.
Asteroid mode is in early beta. We played this mode only 6 times, anyway every time we played, it was a great fun! Soon, we will publish more details about rules.
I hope you will like this stretch goal.
Next station - CERES!
about 4 years ago
– Sun, Jul 07, 2019 at 10:59:42 PM
Hello all! We have only 48 hours of our campaign! We are running out of Stretch Goals that's why we want to release two more goals.
#1 Energy turret
It is new module for our spaceship fleet. It is similar to laser cannon module. The biggest difference is that energy turret drain 1 energy point from other spaceship and recover 1 energy point. It doesn't cost energy to use turret, but you can use it only at the beginning of your turn and you cannot move after energy shot. You don't receive experience or frag bonus after successful shot.
Many of you asked us about Ceres. It was an interesting coincidence, because we were testing Ceres during our relaunch preparation. It was our stretch goal for a rainy day. We are on a right track way to unlock all stretch goals, the time has come to add Ceres to the gameplay. Its special tiles are similar to Comet. You can drop any module there. Below you can take a look, how it will be set up.
At the end please don't forget about our BGG stretch goals. Only one remain to unlock. Became a fan and unlock Stable Flight maneuver card!
Thank you for your support.
about 4 years ago
– Fri, Jul 05, 2019 at 06:11:33 PM
Hello all! The most important news is that we unlocked Venus board expansion! Also, since the last update, we unlocked other 4 campaign goals.
#1 Stretch Goals
Solo pack was unlocked. Currently inside core box we will have 4 solo opponents. During next couple of weeks we will test the possibility to play against more than one solo opponents. After first plays it looks very promissing.
Yesterday we unlocked Venus boards expansion and today the baloon module. This set is the second largest goal for this campaign - the Venus expansion! Below you can see how the game will look like after set up.
#2 Spaceship Add-ons
Many of you asked a question regarding spaceships add-ons. Are they needed or not? The answer is the game is fully playable without them, but they are increasing strategic potential of the gameplay.
Conqueror has an ability to drop modules on special tile occupied by other player and to take control over that tile. It means that if you have only core box version, the special tile occupied by you is safe and unable for other players. With Conqueror you have to defend all tiles occupied by you.
Recover has ability to fix itself and other spaceships. It uses energy to increase resistance. In other words it is medic. Recover increases the potential of your fleet to work in formation of Spaceships.
Super maneuver has increased maneuverability. It has almost always successful module drop and obstacle avoid movements. It is also one of the fastest space ships and is ideal for quick and individual actions.
Below you can find image with all Spaceship cards. You can compare their attributes.
We are on a good way to unlock all stretch goals. That's why now we are preparing a surprise for last 48 hours of our campaign.